Canseespr
canseespr <spriteID1> <spriteID2> <returnvar>
The three parameters are gamevars.
canseespr sets <returnvar> to 1 if the sprite with ID <spriteID1> has a line of sight with the sprite with ID <spriteID2>, otherwise <returnvar> is set to 0.
canseespr <spriteID1> <spriteID2> <returnvar>
The three parameters are gamevars.
canseespr sets <returnvar> to 1 if the sprite with ID <spriteID1> has a line of sight with the sprite with ID <spriteID2>, otherwise <returnvar> is set to 0.