PROJECTILE BOUNCESOFFSPRITES

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Revision as of 17:54, 13 June 2007 by Hendricks266 (talk | contribs) (Merged with WORKSLIKENOENEMYHITS.)
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If this is included in the PROJ_WORKSLIKE variable, then the projectile will not detonate on impact with any actors, other than the player. Only works with RPG-type projectiles.