PROJECTILE RPG IMPACT

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Revision as of 14:20, 24 November 2006 by Hendricks266 (talk | contribs)
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Setting this flag in the PROJ_WORKSLIKE variable means that the actors\players that are hit by the projectile incur damage from the force of the impact, not just the hitradius. This can be used in conjunction with setting PROJ_HITRADIUS to 0 in order to create an effect like shooting a rock, if you want it to be realistic.