PROJ EXTRA RAND

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Revision as of 05:37, 4 February 2010 by 189.6.179.82 (talk)
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This seems to be a value that is added to the damage (normally defined by extra) when a actor other than the player is hit.

By default, the game will give a random damage that ranges from 0 to 5. EXTRA_RAND seems to NOT override this value, but rather adds it's would random value along.