Httempang

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Revision as of 01:47, 15 August 2008 by Hunter byte (talk | contribs)
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httempang holds the number of the sprite's previous pal (if the sprite is not a player). The sprite's pal is set to this number when the getlastpal command is used. Note that the previous pal is stored in httempang only when the spritepal command is used.

Given the name of this member, it seems likely that it was originally intended to store an angle.