PROJ ISOUND

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Revision as of 20:42, 23 December 2004 by Mblackwell (talk | contribs)
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PROJ_ISOUND is a defineprojectile property used to play a sound when a projectile impacts a surface. This is ignored on bullet projectiles.

Syntax is:

defineprojectile <tile number> PROJ_ISOUND <name>

Where <name> is the name of the sound you wish to play.