PROJ SYREPEAT
defineprojectile <tilenum> PROJ_SYREPEAT <spawn yrepeat>
PROJ_SYREPEAT is a defineprojectile property used to set the y size of an actor spawned on impact.
Where <spawn yrepeat> is the size you wish to set the spawned actor's y to.
defineprojectile <tilenum> PROJ_SYREPEAT <spawn yrepeat>
PROJ_SYREPEAT is a defineprojectile property used to set the y size of an actor spawned on impact.
Where <spawn yrepeat> is the size you wish to set the spawned actor's y to.