Members of the wall structure

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Revision as of 23:14, 23 October 2005 by TX (talk | contribs) (What the hell did I say about calling them "member functions?" Oh yeah, I said don't. ;))
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Syntax:

<get/set>wall[<wall id>].<member> <gamevar>

<get/set> - getwall to set the gamevar <gamevar> to the value of <member>. setwall to set the value of <member> to the gamevar <gamevar>.

Here is the list of members of the wall struct:

  • x
  • y
  • point2
  • nextwall
  • nextsector
  • cstat
  • picnum
  • overpicnum
  • shade
  • pal
  • xrepeat
  • yrepeat
  • xpanning
  • ypanning
  • lotag
  • hitag
  • extra