User:Fox/test/Definegametype
definegametype <gametypenum> <flags> <name>
Define a new game type (like Deathmatch, Coop, ...) available in multiplayer.
<gametypenum>
Define the gametype number. Numbers 0-4 are already defined. Maximum is 16.
<flags>
1 Gametype is Cooperative like
2 Weapons stay (like coop)
4 Show frag bar (on top of the screen)
8 Show scoresheet (in statusbar)
16 Spawn the Deathmatch switches (switches with a spritepal other than 0)
32 Use coop spawns
64 Spawn accesscard sprites
128 Allow coopview
256 Activate coop sounds
512 Show other players in map
1024 Items can respawn
2048 Enable markers option
4096 Enable friendly fire option
8192 Fixed respawn
16384 Players have all accesscards at spawn
32768 Players keep their inventory even if they die
65536 Gametype is Team Deathmatch like
131072 Use TDM spawns
<name>
Define the gametype name.
Default values
0 Dukematch
1 Cooperative
2 Dukematch (no spawn)
3 Team Dukematch
4 Team Dukematch (no spawn)