User contributions for Hendricks266
Results for Hendricks266 talk block log uploads logs
A user with 1,985 edits. Account created on 9 June 2006.
23 December 2009
- 17:0217:02, 23 December 2009 diff hist −11 m Cstat No edit summary
- 17:0217:02, 23 December 2009 diff hist +6 m Weaponswitch No edit summary
- 17:0217:02, 23 December 2009 diff hist +18 m Movement lock No edit summary
- 17:0217:02, 23 December 2009 diff hist +23 m PROJ CSTAT No edit summary
- 16:5516:55, 23 December 2009 diff hist +586 N Bitfield Created page with 'A '''bitfield''' is an integer value treated as a sequence of bits (binary digits) which can be toggled individually as flags. In conventional decimal math, each flag is represe...'
- 16:3216:32, 23 December 2009 diff hist +159 N PROJECTILE NOAIM Created page with 'If this flag is set in the PROJ_WORKSLIKE variable, then the projectile will not automatically aim at any targets. Category:Projectile_Workslike_flags'
- 16:3216:32, 23 December 2009 diff hist +170 N PROJECTILE RANDDECALSIZE Created page with 'If this flag is set in the PROJ_WORKSLIKE variable, then the projectile will randomize the size of its decals. Category:Projectile_Workslike_flags'
- 16:2916:29, 23 December 2009 diff hist +6 m PROJ BOUNCES No edit summary
- 16:2916:29, 23 December 2009 diff hist +98 N Talk:WEAPONx FLASHCOLOR Created page with 'See Talk:PROJ_FLASH_COLOR. -~~~~' current
- 16:2816:28, 23 December 2009 diff hist +158 N Talk:PROJ FLASH COLOR Created page with 'How exactly is color determined from the number? Is there a way to distinguish intensity? -~~~~'
- 16:2716:27, 23 December 2009 diff hist +262 N PROJ FLASH COLOR Created page with 'PROJ_FLASH_COLOR is a defineprojectile property used to set the color (if any) of a Polymer light. Syntax is: defineprojectile <tile number> PROJ_FLASH_COLOR <number> ...'
- 16:2316:23, 23 December 2009 diff hist +237 N Talk:PROJECTILE BOUNCESOFFSPRITES Created page with 'This text was originally in this page: "The projectile will not trigger any ifhitweapon or ifwasweapon commands and enemies do not incur damage." Is this true? -~~~~'
- 16:1916:19, 23 December 2009 diff hist −81 PROJECTILE BOUNCESOFFSPRITES No edit summary
- 16:1816:18, 23 December 2009 diff hist +40 PROJECTILE KNEE No edit summary
- 16:1816:18, 23 December 2009 diff hist +1 m PROJ RANGE No edit summary
- 16:1716:17, 23 December 2009 diff hist +1 m PROJECTILE KNEE No edit summary
- 16:1716:17, 23 December 2009 diff hist +1 m PROJECTILE RPG No edit summary
- 16:1716:17, 23 December 2009 diff hist +1 m Defineprojectile No edit summary
- 16:1616:16, 23 December 2009 diff hist +6 m PROJ WORKSLIKE No edit summary
- 16:1616:16, 23 December 2009 diff hist 0 m Defineprojectile No edit summary
- 16:1616:16, 23 December 2009 diff hist 0 m PROJ WORKSLIKE No edit summary
- 16:1516:15, 23 December 2009 diff hist +37 N PROJECTILE FLAG BULLET moved PROJECTILE FLAG BULLET to PROJECTILE FLAG HITSCAN: checked source
- 16:1516:15, 23 December 2009 diff hist 0 m PROJECTILE HITSCAN moved PROJECTILE FLAG BULLET to PROJECTILE FLAG HITSCAN: checked source
- 16:1316:13, 23 December 2009 diff hist +47 N PROJECTILE FLAG NOENEMYHITS moved PROJECTILE FLAG NOENEMYHITS to PROJECTILE FLAG BOUNCESOFFSPRITES: checked source
- 16:1316:13, 23 December 2009 diff hist 0 m PROJECTILE BOUNCESOFFSPRITES moved PROJECTILE FLAG NOENEMYHITS to PROJECTILE FLAG BOUNCESOFFSPRITES: checked source
- 16:0816:08, 23 December 2009 diff hist +213 N PROJECTILE SPIT Created page with 'If this flag is set in the PROJ_WORKSLIKE variable, then the projectile will draw loogies on a player's screen and tint it green if the player is hit by the projectile. [[Ca...'
- 16:0616:06, 23 December 2009 diff hist +186 N PROJECTILE BOUNCESOFFMIRRORS Created page with 'If this flag is set in the PROJ_WORKSLIKE variable, then the projectile will bounce off of mirrors only, like shrinker blasts and firelasers. [[Category:Projectile_Workslike...'
- 16:0516:05, 23 December 2009 diff hist +179 N PROJECTILE BOUNCESOFFWALLS Created page with 'If this flag is set in the PROJ_WORKSLIKE variable, then the projectile will bounce off of all walls, like pipebombs and freezeblasts. [[Category:Projectile_Workslike_flags]...'
- 16:0416:04, 23 December 2009 diff hist +181 N PROJECTILE WATERBUBBLES Created page with 'If this flag is set in the PROJ_WORKSLIKE variable, then the projectile will spawn water bubbles (WATERBUBBLE, tile #661) if underwater. [[Category:Projectile_Workslike_flag...'
- 16:0216:02, 23 December 2009 diff hist 0 m PROJECTILE BOUNCESOFFSPRITES No edit summary
- 16:0116:01, 23 December 2009 diff hist +231 N PROJECTILE RPG Created page with 'This is a PROJ_WORKSLIKE flag. It indicates that the projectile is a moving actor. It cannot be applied simultaneously with PROJECTILE_FLAG_BULLET and [[PROJECTILE_...'
- 16:0016:00, 23 December 2009 diff hist +217 N PROJECTILE HITSCAN Created page with 'This is a PROJ_WORKSLIKE flag. It indicates that the projectile is hitscan. It cannot be applied simultaneously with PROJECTILE_FLAG_KNEE and PROJECTILE_FLAG_RPG. ...'
- 16:0016:00, 23 December 2009 diff hist +8 m PROJECTILE KNEE No edit summary
- 15:5915:59, 23 December 2009 diff hist −41 PROJECTILE RADIUS PICNUM No edit summary
- 15:5715:57, 23 December 2009 diff hist −20 PROJECTILE BOUNCESOFFSPRITES No edit summary
- 15:5615:56, 23 December 2009 diff hist −48 PROJECTILE KNEE No edit summary
- 15:4215:42, 23 December 2009 diff hist +135 Rotatesprite major overhaul for clarity
- 15:3815:38, 23 December 2009 diff hist +123 Screen size No edit summary
22 December 2009
- 12:2412:24, 22 December 2009 diff hist −50 Game setup No edit summary current
6 December 2009
- 01:1001:10, 6 December 2009 diff hist −25 Player skill No edit summary current
- 01:0901:09, 6 December 2009 diff hist +4 m Definegametype No edit summary
28 November 2009
- 10:5210:52, 28 November 2009 diff hist +10 User:Hendricks 266 No edit summary
- 10:4710:47, 28 November 2009 diff hist +158 N File talk:Title screen.png Created page with 'This should really be updated to include the newer version at the top and my new 16x16 icon. ~~~~' current
27 November 2009
- 22:2422:24, 27 November 2009 diff hist +94 Command line options No edit summary
- 22:1822:18, 27 November 2009 diff hist +2,103 N Command line options Created page with 'Usage: eduke32 [files] [options]<br> Example: eduke32 -q4 -a -m -tx -map nukeland.map Files can be *.grp/zip/con/def {| {{prettytable}} !Command!!Description!! |- | -cfg [file....'
- 21:4421:44, 27 November 2009 diff hist +45 Main Page No edit summary
- 21:4321:43, 27 November 2009 diff hist −70 Frequently Asked Questions [codebox] pwns [code].
7 November 2009
- 11:5611:56, 7 November 2009 diff hist +147 Talk:Palette (environment) No edit summary current
11 October 2009
- 19:5319:53, 11 October 2009 diff hist 0 DEF Language alphahack is deprecated
- 19:4919:49, 11 October 2009 diff hist −46 DEF Language old website is old; also Sound and Music are lowercase damnit!; De-Engrish