List of redirects
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Showing below up to 50 results in range #251 to #300.
- PROJ BOUNCES → Defineprojectile
- PROJ BSOUND → Defineprojectile
- PROJ CLIPDIST → Defineprojectile
- PROJ CSTAT → Defineprojectile
- PROJ DECAL → Defineprojectile
- PROJ DROP → Defineprojectile
- PROJ EXTRA → Defineprojectile
- PROJ EXTRA RAND → Defineprojectile
- PROJ FLASH COLOR → Defineprojectile
- PROJ HITRADIUS → Defineprojectile
- PROJ ISOUND → Defineprojectile
- PROJ OFFSET → Defineprojectile
- PROJ PAL → Defineprojectile
- PROJ RANGE → Defineprojectile
- PROJ SHADE → Defineprojectile
- PROJ SOUND → Defineprojectile
- PROJ SPAWNS → Defineprojectile
- PROJ SXREPEAT → Defineprojectile
- PROJ SYREPEAT → Defineprojectile
- PROJ TNUM → Defineprojectile
- PROJ TOFFSET → Defineprojectile
- PROJ TRAIL → Defineprojectile
- PROJ TXREPEAT → Defineprojectile
- PROJ TYREPEAT → Defineprojectile
- PROJ VEL → Defineprojectile
- PROJ VEL MULT → Defineprojectile
- PROJ WORKSLIKE → Defineprojectile
- PROJ XREPEAT → Defineprojectile
- PROJ YREPEAT → Defineprojectile
- Palette.dat → Palette data files
- Pitch → Model rotation
- Plagman → User:Plagman
- Play a movie file when starting an episode → Cutscene (DEF)
- Player → Category:Player manipulation
- Player Member Functions → Members of the player structure
- Player Structure → Members of the player structure
- Pointer gamevars → Pre-defined gamevars
- Print → Quote
- Qspawn → Spawn
- Qspawnvar → Spawn
- Qstrdim → Screentext
- ROR → Room Over Room
- Rand → Randvar
- Randvarvar → Randvar
- Redefinequote → Qputs
- Rendering mode → Rendmode
- Resetplayerflags → Resetplayer
- Respawn → Level editing#Respawn
- Return (userdef) → RETURN
- Roll → Model rotation