Pitch
pitch contains the value of pitch rotation (about the Y-axis) for the actor's model. The rotation center can be offset from the model center by settings the mdxoff, mdyoff and mdzoff members to non-zero values.
pitch is a member of the spriteext structure.
The value is an angle expressed in Build units. -512 looks up while 512 looks down.
See the model rotation guide for further explanation about the usage of this command.