PROJECTILE RPG
This is a PROJ_WORKSLIKE flag. It indicates that the projectile is a moving actor.
It cannot be applied simultaneously with PROJECTILE_HITSCAN and PROJECTILE_KNEE.
This is a PROJ_WORKSLIKE flag. It indicates that the projectile is a moving actor.
It cannot be applied simultaneously with PROJECTILE_HITSCAN and PROJECTILE_KNEE.