Multimode

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This store the number of players in the game. In singleplayer, it is set to 1.

multimode stores the total of player in the game, while numplayers stores only non-bot players.

It can also be used for when making a loop through all players. Example:

appendevent EVENT_WORLD
  for My_Player range MULTIMODE
  {
    [...]
  }
endevent