Pals time
Member of the player struct; pals_time is simply another way to access the intensity value of the pals array.
pals # is a 3-component array. pals_time is the 6-bit (0-63) intensity value which controls the initial translucency of the tint before it fades out. The remaining three values are the 6-bit (0-63) RGB color values of the tint.