Shadefactor (DEF)
shadefactor <value>
Controls the level of shading in GL modes. It is set to the shade at which all colors are pitch black.
The shadefactor is pre-calculated based on the game palette. In the case of Duke 3D, the value is 30.
shadefactor <value>
Controls the level of shading in GL modes. It is set to the shade at which all colors are pitch black.
The shadefactor is pre-calculated based on the game palette. In the case of Duke 3D, the value is 30.