The following values are used with bits.
Exposed |
Value |
Label |
Description |
|
No |
1 |
INPUT_JUMP |
|
No |
2 |
INPUT_CROUCH |
|
No |
4 |
INPUT_FIRE |
|
No |
8 |
INPUT_AIM_UP |
|
No |
16 |
INPUT_AIM_DOWN |
|
No |
32 |
INPUT_RUNNING |
|
No |
64 |
INPUT_LOOK_LEFT |
|
No |
128 |
INPUT_LOOK_RIGHT |
|
No |
256 |
INPUT_WEAPON_1 |
|
No |
512 |
INPUT_WEAPON_2 |
|
No |
768 |
INPUT_WEAPON_3 |
|
No |
1024 |
INPUT_WEAPON_4 |
|
No |
1280 |
INPUT_WEAPON_5 |
|
No |
1536 |
INPUT_WEAPON_6 |
|
No |
1792 |
INPUT_WEAPON_7 |
|
No |
2048 |
INPUT_WEAPON_8 |
|
No |
2304 |
INPUT_WEAPON_9 |
|
No |
2560 |
INPUT_WEAPON_10 |
|
No |
2816 |
INPUT_WEAPON_PREV |
|
No |
3072 |
INPUT_WEAPON_NEXT |
|
No |
4096 |
INPUT_STEROIDS |
|
No |
8192 |
INPUT_LOOK_UP |
|
No |
16384 |
INPUT_LOOK_DOWN |
|
No |
32768 |
INPUT_NIGHTVISION |
|
No |
65536 |
INPUT_MEDKIT |
|
No |
131072 |
INPUT_RESERVED |
|
No |
262144 |
INPUT_CENTER_VIEW |
|
No |
524288 |
INPUT_HOLSTER_WEAPON |
|
No |
1048576 |
INPUT_INVENTORY_LEFT |
|
No |
2097152 |
INPUT_PAUSE |
|
No |
4194304 |
INPUT_QUICK_KICK |
|
No |
8388608 |
INPUT_AIM_MODE |
|
No |
16777216 |
INPUT_HOLODUKE |
|
No |
33554432 |
INPUT_JETPACK |
|
No |
67108864 |
INPUT_QUIT |
|
No |
134217728 |
INPUT_INVENTORY_RIGHT |
|
No |
268435456 |
INPUT_TURN_AROUND |
|
No |
536870912 |
INPUT_OPEN |
|
No |
1073741824 |
INPUT_INVENTORY |
|
No |
2147483648 |
INPUT_ESC |
|
Currently the input to detect "INPUT_ALTWEAPON" from r6594 is to add "3328" to the current bitvalue, but it is not appearantly defined officially as the bitfield for holding the key.
Defines
|
define INPUT_JUMP 0x00000001
define INPUT_CROUCH 0x00000002
define INPUT_FIRE 0x00000004
define INPUT_AIM_UP 0x00000008
define INPUT_AIM_DOWN 0x00000010
define INPUT_RUNNING 0x00000020
define INPUT_LOOK_LEFT 0x00000040
define INPUT_LOOK_RIGHT 0x00000080
define INPUT_WEAPON_1 0x00000100
define INPUT_WEAPON_2 0x00000200
define INPUT_WEAPON_3 0x00000300
define INPUT_WEAPON_4 0x00000400
define INPUT_WEAPON_5 0x00000500
define INPUT_WEAPON_6 0x00000600
define INPUT_WEAPON_7 0x00000700
define INPUT_WEAPON_8 0x00000800
define INPUT_WEAPON_9 0x00000900
define INPUT_WEAPON_10 0x00000A00
define INPUT_WEAPON_PREV 0x00000B00
define INPUT_WEAPON_NEXT 0x00000C00
define INPUT_STEROIDS 0x00001000
define INPUT_LOOK_UP 0x00002000
define INPUT_LOOK_DOWN 0x00004000
define INPUT_NIGHTVISION 0x00008000
define INPUT_MEDKIT 0x00010000
define INPUT_RESERVED 0x00020000
define INPUT_CENTER_VIEW 0x00040000
define INPUT_HOLSTER_WEAPON 0x00080000
define INPUT_INVENTORY_LEFT 0x00100000
define INPUT_PAUSE 0x00200000
define INPUT_QUICK_KICK 0x00400000
define INPUT_AIM_MODE 0x00800000
define INPUT_HOLODUKE 0x01000000
define INPUT_JETPACK 0x02000000
define INPUT_QUIT 0x04000000
define INPUT_INVENTORY_RIGHT 0x08000000
define INPUT_TURN_AROUND 0x10000000
define INPUT_OPEN 0x20000000
define INPUT_INVENTORY 0x40000000
define INPUT_ESC 0x80000000
|