Tilefont (DEF)
tilefont <tilenum> { [...] }
Defines a set of characters for the font of the specific tilenum. This is similar to how some hard-coded fonts have a unique set.
This is the only way to enable characters from some languages.
Tokens
chr <character> <tilenum>
Defines a tilenum to be displayed for a specific character.
Examples
The following example will make BIGALPHANUM display STARTALPHANUM characters:
tilefont 2940
{
chr "!" 2822
// chr """ 2823
chr "#" 2824
chr "$" 2825
chr "%" 2826
chr "&" 2827
chr "'" 2828
chr "(" 2829
chr ")" 2830
chr "*" 2831
chr "+" 2832
chr "," 2833
chr "-" 2834
chr "." 2835
chr "/" 2836
chr "0" 2837
chr "1" 2838
chr "2" 2839
chr "3" 2840
chr "4" 2841
chr "5" 2842
chr "6" 2843
chr "7" 2844
chr "8" 2845
chr "9" 2846
chr ":" 2847
chr ";" 2848
chr "<" 2849
chr "=" 2850
chr ">" 2851
chr "?" 2852
chr "@" 2853
chr "A" 2854
chr "B" 2855
chr "C" 2856
chr "D" 2857
chr "E" 2858
chr "F" 2859
chr "G" 2860
chr "H" 2861
chr "I" 2862
chr "J" 2863
chr "K" 2864
chr "L" 2865
chr "M" 2866
chr "N" 2867
chr "O" 2868
chr "P" 2869
chr "Q" 2870
chr "R" 2871
chr "S" 2872
chr "T" 2873
chr "U" 2874
chr "V" 2875
chr "W" 2876
chr "X" 2877
chr "Y" 2878
chr "Z" 2879
chr "[" 2880
chr "\" 2881
chr "]" 2882
chr "^" 2883
chr "_" 2884
chr "`" 2885
chr "a" 2886
chr "b" 2887
chr "c" 2888
chr "d" 2889
chr "e" 2890
chr "f" 2891
chr "g" 2892
chr "h" 2893
chr "i" 2894
chr "j" 2895
chr "k" 2896
chr "l" 2897
chr "m" 2898
chr "n" 2899
chr "o" 2900
chr "p" 2901
chr "q" 2902
chr "r" 2903
chr "s" 2904
chr "t" 2905
chr "u" 2906
chr "v" 2907
chr "w" 2908
chr "x" 2909
chr "y" 2910
chr "z" 2911
chr "{" 2912
chr "|" 2913
chr "}" 2914
chr "~" 2915
}