Tilefont (DEF)
tilefont <tilenum> { [...] }
Defines a set of characters for the font of the specific tilenum. This is similar to how some hard-coded fonts have a unique set.
This is the only way to enable characters from some languages.
Tokens
chr <character> <tilenum>
Defines a tilenum to be displayed for a specific character.
Examples
The following example will make BIGALPHANUM display STARTALPHANUM characters:
tilefont 2940 { chr "!" 2822 // chr """ 2823 chr "#" 2824 chr "$" 2825 chr "%" 2826 chr "&" 2827 chr "'" 2828 chr "(" 2829 chr ")" 2830 chr "*" 2831 chr "+" 2832 chr "," 2833 chr "-" 2834 chr "." 2835 chr "/" 2836 chr "0" 2837 chr "1" 2838 chr "2" 2839 chr "3" 2840 chr "4" 2841 chr "5" 2842 chr "6" 2843 chr "7" 2844 chr "8" 2845 chr "9" 2846 chr ":" 2847 chr ";" 2848 chr "<" 2849 chr "=" 2850 chr ">" 2851 chr "?" 2852 chr "@" 2853 chr "A" 2854 chr "B" 2855 chr "C" 2856 chr "D" 2857 chr "E" 2858 chr "F" 2859 chr "G" 2860 chr "H" 2861 chr "I" 2862 chr "J" 2863 chr "K" 2864 chr "L" 2865 chr "M" 2866 chr "N" 2867 chr "O" 2868 chr "P" 2869 chr "Q" 2870 chr "R" 2871 chr "S" 2872 chr "T" 2873 chr "U" 2874 chr "V" 2875 chr "W" 2876 chr "X" 2877 chr "Y" 2878 chr "Z" 2879 chr "[" 2880 // chr "\" 2881 chr "]" 2882 chr "^" 2883 chr "_" 2884 chr "`" 2885 chr "a" 2886 chr "b" 2887 chr "c" 2888 chr "d" 2889 chr "e" 2890 chr "f" 2891 chr "g" 2892 chr "h" 2893 chr "i" 2894 chr "j" 2895 chr "k" 2896 chr "l" 2897 chr "m" 2898 chr "n" 2899 chr "o" 2900 chr "p" 2901 chr "q" 2902 chr "r" 2903 chr "s" 2904 chr "t" 2905 chr "u" 2906 chr "v" 2907 chr "w" 2908 chr "x" 2909 chr "y" 2910 chr "z" 2911 chr "{" 2912 chr "|" 2913 chr "}" 2914 chr "~" 2915 }