Multiplayer
Modern Client/Server Multiplayer
Your mileage may vary with multiplayer support in current versions. If you encounter problems, try old versions instead.
To start a multiplayer server
At the command prompt, run the command:
eduke32 -server
By default servers listen on port UDP 23513.
Clients will then connect with
eduke32 -connect <server IP>
Note: You will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.
Server table
We can list servers here in future when Server/Client is more stable. :)
Server Name | Max Players | IP:Port | Status | IRC Server/Channel |
---|---|---|---|---|
N/A | N/A | N/A | N/A | N/A |
Old-Style Lockstep Multiplayer
Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime.
Required version: NetDuke32
YANG (Yet Another Netplay Guider) is recommended for Internet play.
Documentation for the VoidSW command-line parameters is available here, and should also apply to NetDuke32 in master/slave mode: https://wiki.eduke32.com/wiki/Command_line_options