Nofullbrightrange (DEF)

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nofullbrightrange <start tilenum> <end tilenum>

Disable fullbright colors for a range of tiles. Note that this only applies to OpenGL rendering modes with palette emulation disabled. With 8-bit software rendering or with palette emulation, this token has no effect. Instead, you need to edit the shade lookup tables, which are stored in PALETTE.DAT in the original game, and can also be redefined using the palookup def token.