Lockplayer
lockplayer <gamevar>
Stops player movement (except the ability to look up/down with the mouse) for the amount of time denoted by the gamevar <gamevar>. Each unit is 1/15 of a second.
lockplayer <gamevar>
Stops player movement (except the ability to look up/down with the mouse) for the amount of time denoted by the gamevar <gamevar>. Each unit is 1/15 of a second.