Definegamefuncname
definegamefuncname <function> <name>
This command, similar to definequote, allows the CON coder to rename the various game input functions. Note that the name of the function should contain underscores _ instead of spaces. Functions are in the same order as they appear in the key configuration menu. Thus, function 0 is Move Forward, and function 52 is Show Console.
EXAMPLE:
definegamefuncname 11 ALT_FIRE // changes the name of function 11 from "LOOK UP" to "ALT FIRE"