PROJ RANGE

From EDukeWiki
Revision as of 10:37, 10 September 2006 by 71.142.216.30 (talk)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The amount of time (in ticks) that a projectile travels before expiring. For example, if a projectile has a range of 52, then it will last for two seconds before dying.