PROJECTILE RPG IMPACT

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Revision as of 23:02, 23 November 2006 by Fox (talk | contribs) (New page: Setting this flag in the PROJ_WORKSLIKE variable means that, generally you need to define the projectile WORKSLIKE as bullet or RPG, and the ifhitweapon will treat as it, but with ...)
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Setting this flag in the PROJ_WORKSLIKE variable means that, generally you need to define the projectile WORKSLIKE as bullet or RPG, and the ifhitweapon will treat as it, but with this, you can use an specific ifhitweapon for your own projectile.