Knee incs
This is used to control sequencing of the knee animation (mighty foot) when stomping a shrunken enemy. If set to a value greater than 0, knee_incs is increased once every tic until it reaches 15, at which point it is reset to 0.
This is used to control sequencing of the knee animation (mighty foot) when stomping a shrunken enemy. If set to a value greater than 0, knee_incs is increased once every tic until it reaches 15, at which point it is reset to 0.