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Operateactivators

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Revision as of 08:21, 26 June 2007 by 86.27.191.111 (talk)

operateactivators <lotag> <sprite id>

Placed inside an actor code, it allows an actor to trigger activators and activorlocked sprites. The actor does not need to be near the activator at hand, as long as it points to the lotag specified in the map and uses the correct sprite id.