Revision as of 16:07, 15 July 2007 by Hendricks266(talk | contribs)(New page: The distance at which sprites or certain hitscanning walls will be affected by the hitradius of the projectile. If set to a value lower than 1, no hitradius will be...)
The distance at which sprites or certain hitscanning walls will be affected by the hitradius of the projectile. If set to a value lower than 1, no hitradius will be generated.