PROJ VEL
PROJ_VEL is a defineprojectile property used to set the velocity of a projectile.
Syntax is:
defineprojectile <tile number> PROJ_VEL <number>
Where <number> is the speed of the projectile. Values over 1000 are not encouraged. Use PROJ_VEL_MULT to go at higher speeds.
For reference:
- RPG speed: 644
- Devastator speed: 644
- Cycloid Emperor rocket speed: 772
- Shrinker speed: 768
- Freeze Blast speed: 644
- Laser speed: 840
- Spit speed: 292
- Mental Blast speed: 348