Setprojectile
setprojectile[tilenum].parameter <gamevar>
Sets <gamevar> to the value of the specified parameter of the projectile. This works like the equivalent defineprojectile command but can be used in actor code. See also getprojectile.
setprojectile[tilenum].parameter <gamevar>
Sets <gamevar> to the value of the specified parameter of the projectile. This works like the equivalent defineprojectile command but can be used in actor code. See also getprojectile.