PROJECTILE BOUNCESOFFSPRITES

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Revision as of 02:29, 3 May 2008 by 201.21.218.219 (talk)
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If this is included in the PROJ_WORKSLIKE variable, then the projectile will not reflect ifhitweapon or ifwasweapon commands (and causes the enemies to not activate hit animation). Only works with RPG-type projectiles.