Gamearray
A gamearray is a CON version of the array data type common in programming languages. A gamearray is defined with: gamearray <name> <size>. The size parameter specifies how many values the array holds. Values in the array are accessed as <name>[<index>] with any command that reads from gamevars. However, as of the May 16, 2008 snapshot, some commands may crash when used with a gamearray, so to be safe, use setvarvar to copy the value to a gamevar. Values can only be set with setarray.