User:Fox/test/Members of the player structure

From EDukeWiki
Revision as of 06:54, 2 December 2009 by Fox (talk | contribs) (Created page with 'The various members of the player structure affect various aspects of the player, and manipulating their values is a very important aspect of scripting in EDuke32. Values can be...')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The various members of the player structure affect various aspects of the player, and manipulating their values is a very important aspect of scripting in EDuke32. Values can be retrieved from the game's internal player structures and stored in a gamevar with the getplayer command, and the setplayer command allows you to set any of the player structure member's value to that of a gamevar.

Here is the list of members of the player structure:

[1] Unused members. The game doesn't use them.
[2] Unavailable members. There is no access to them via CON.

xxx

xxx

xxx

xxx

xxx

xxx