Movement lock
A bitfield that can be used to stop the player from moving. It takes the following values:
1 Move_Forward 2 Move_Backward 4 Strafe_Left 8 Strafe_Right
A bitfield that can be used to stop the player from moving. It takes the following values:
1 Move_Forward 2 Move_Backward 4 Strafe_Left 8 Strafe_Right