Talk:Full list of structure members
The ordering of the different categories is not set in stone, but there are some reasons for ordering the way I have:
Sprites are the most commonly used structure, since they relate the most to the old v1.5 CON features.
Projectiles are extremely close to sprites, so they come next.
The player shares some of the concept of the sprite structure, so it comes next.
I'm not sure about the tsprite structure's placement. It has everything in common with sprites, but it only affects screen drawing.
Sectors are next, followed closely by wall.
Userdef comes next, and input last.
Thoughts?
-Hendricks266 15:34, 28 March 2011 (PDT)