Tic

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Revision as of 12:26, 18 August 2011 by 189.32.80.125 (talk) (Created page with "A '''tic''' is each time unit in-game. By default 1 second equals 30 tics. From the original source code: #define TICRATE (120) #define TICSPERFRAME (TICRATE/26) Because of...")
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A tic is each time unit in-game. By default 1 second equals 30 tics.

From the original source code:

#define TICRATE (120)
#define TICSPERFRAME (TICRATE/26)

Because of truncation, the defined amount of 26 has the same effect of 30.