Avel

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Revision as of 15:00, 24 August 2007 by Dr. Kylstien (talk | contribs) (New page: The avel member of the input structure holds the value of the player's current "angle velocity", corresponding to the analog input assigned to turning. Digital turning normally sets this t...)
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The avel member of the input structure holds the value of the player's current "angle velocity", corresponding to the analog input assigned to turning. Digital turning normally sets this to +/-30.