Definetexture (DEF): Difference between revisions

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'''definetexture''' <tilenum> <palnum> <x-center> <y-center> <x-size> <y-size> <filename>
<span {{code}}>'''definetexture''' <tilenum> <palnum> <x-center> <y-center> <x-size> <y-size> <filename></span>


Defines a Hightile texture to replace an ART-file picture. <tile-number> may be an number, or a defined label. Use a value of 0 for <x-center> and <y-center> and a value of -1 for <x-size> and <y-size> for now until these values are actually used. <filename> may be any PNG, JPG, DDS, TGA, BMP, GIF, or PCX file.
Defines a Hightile texture to replace an ART-file picture. <tile-number> may be an number, or a defined label. Use a value of 0 for <x-center> and <y-center> and a value of -1 for <x-size> and <y-size> for now until these values are actually used. <filename> may be any PNG, JPG, DDS, TGA, BMP, GIF, or PCX file.

Revision as of 06:45, 23 February 2020

definetexture <tilenum> <palnum> <x-center> <y-center> <x-size> <y-size> <filename>

Defines a Hightile texture to replace an ART-file picture. <tile-number> may be an number, or a defined label. Use a value of 0 for <x-center> and <y-center> and a value of -1 for <x-size> and <y-size> for now until these values are actually used. <filename> may be any PNG, JPG, DDS, TGA, BMP, GIF, or PCX file.