Eqspawnvar: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 1: Line 1:
eqspawnvar <gamevar>
eqspawnvar <gamevar>


[[Spawn]]s [[actor]] referenced by [[gamevar]] and inserts it into the [[decal deletion queue]].  [[Gamevar]] RETURN is set to [[actor]]'s [[sprite id]]. See [[qspawn]], [[qspawnvar]], [[eqspawn]] and [[insertspriteq]].
[[Spawn]]s an [[actor]] referenced by <gamevar> and inserts it into the [[decal deletion queue]].  [[Gamevar]] RETURN is set to [[actor]]'s [[sprite id]]. See [[qspawn]], [[qspawnvar]], [[eqspawn]] and [[insertspriteq]].


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Revision as of 12:52, 24 July 2006

eqspawnvar <gamevar>

Spawns an actor referenced by <gamevar> and inserts it into the decal deletion queue. Gamevar RETURN is set to actor's sprite id. See qspawn, qspawnvar, eqspawn and insertspriteq.