Gm

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Revision as of 10:29, 13 September 2012 by Hendricks266 (talk | contribs)
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Game mode. Valid values are:

enum gamemode_t {
    MODE_MENU                   = 0x00000001, // 1 - Menu is being displayed
    MODE_DEMO                   = 0x00000002, // 2 - Demo is being played
    MODE_GAME                   = 0x00000004, // 4 - Game is running
    MODE_EOL                    = 0x00000008, // 8 - End of Level has been signaled
    MODE_TYPE                   = 0x00000010, // 16 - User is typing chat message
    MODE_RESTART                = 0x00000020, // 32 - Level is restarting
    MODE_SENDTOWHOM             = 0x00000040, // 64 - User is select the message recipient
};