Ifspawnedby: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
BlasterDRP (talk | contribs)
mNo edit summary
No edit summary
Line 2: Line 2:


[[If condition]] returning true if the current [[actor]] was spawned by <actor>.
[[If condition]] returning true if the current [[actor]] was spawned by <actor>.
[[Category:Duke3D 1.3/1.5 commands]]

Revision as of 01:05, 24 September 2005

ifspawnedby <actor> { do something } else { do something else }

If condition returning true if the current actor was spawned by <actor>.