Knee incs: Difference between revisions

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This is used to control sequencing of the knee animation (mighty foot) (max value for animations is 11). This is a non-zero count-up timer (if set to non-zero, it counts up). It is reset to zero after is reachces 15.
This is used to control sequencing of the knee animation (mighty foot) when stomping a shrunken enemy. If set to a value greater than 0, knee_incs is increased once every tic until it reaches 15, at which point it is reset to 0.


[[Category:Player structure members]]
[[Category:Player structure members]]

Latest revision as of 12:25, 2 February 2007

This is used to control sequencing of the knee animation (mighty foot) when stomping a shrunken enemy. If set to a value greater than 0, knee_incs is increased once every tic until it reaches 15, at which point it is reset to 0.