Difference between revisions of "M volume number"

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(New page: Holds next volume number after calculate it (when you press a Nukebutton, go to a sector with lotag 65535, etc). See also m_level_number. While you cannot jump from a episode to anothe...)
 
 
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Holds next volume number after calculate it (when you press a Nukebutton, go to a sector with lotag 65535, etc). See also [[m_level_number]].
'''''m_volume_number''''' holds the episode selected from the menu when starting a new game. This is used to select a map from the new game menu in multiplayer.
While you cannot jump from a episode to another except with [[startlevel]], this command is deprecated and you hold the same value from gamevar [[VOLUME]].
 
For level number, this structure member's counterpart is [[m_level_number]].
 
For general use, see [[volume_number]] and [[level_number]].
 
[[Category:Userdef_structure_members]]

Latest revision as of 17:13, 23 November 2012

m_volume_number holds the episode selected from the menu when starting a new game. This is used to select a map from the new game menu in multiplayer.

For level number, this structure member's counterpart is m_level_number.

For general use, see volume_number and level_number.