PROJECTILE BOUNCESOFFSPRITES

From EDukeWiki
Revision as of 00:55, 21 November 2009 by Fox (talk | contribs) (It works for hitscan...)
Jump to navigation Jump to search

If this is included in the PROJ_WORKSLIKE variable, then the projectile will not reflect ifhitweapon or ifwasweapon commands (and causes the enemies to not activate hit animation).