PROJ SPAWNS: Difference between revisions

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'''PROJ_SPAWNS''' is a [[defineprojectile]] property used to [[spawn]] an [[actor]] on impact.
#REDIRECT [[defineprojectile]]
 
Syntax is:
 
[[defineprojectile]] <tile number> PROJ_SPAWNS <actor>
 
Set <actor> to -1 to [[spawn]] nothing, otherwise <actor> defaults to SMALLSMOKE.
 
Doesn't work with bullet-type projectiles fired by actors other than the player.
 
[[Category:Projectile_structure_members]]

Latest revision as of 10:56, 21 February 2020

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