Pause on

From EDukeWiki
Revision as of 19:00, 3 August 2006 by Hendricks266 (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The pause_on member of the userdef struct is set to 1 when the game is paused, otherwise it is 0.