Difference between revisions of "Roll"

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'''roll''' contains the value of roll rotation (about the X-axis) for the [[actor]]'s model. The rotation center can be offset from the model center by settings the [[mdxoff]], [[mdyoff]] and [[mdzoff]] members to non-zero values.
#REDIRECT [[model rotation]]
roll is a member of the [[Members of the spriteext structure|spriteext]] structure.
The value is an angle expressed in [[Build units]].
See the [[model rotation]] guide for further explanation about the usage of this command.
[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Latest revision as of 11:22, 16 November 2012

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