Difference between revisions of "Roll"

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roll <number>
  
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Sets the value of a roll rotation (about the X-axis) for the [[actor]]'s model. The rotation center can be offset from the model center by settings the [[mdxoff]], [[mdyoff]] and [[mdzoff]] members to non-zero values.
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<number> is an angle exprimed in [[Build units]].
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See the [[model rotation]] guide for further explanation about the usage of this command.
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[[Category:EDuke32 specific commands]]
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[[Category:Sprite manipulation]]

Revision as of 01:20, 6 November 2005

roll <number>

Sets the value of a roll rotation (about the X-axis) for the actor's model. The rotation center can be offset from the model center by settings the mdxoff, mdyoff and mdzoff members to non-zero values.

<number> is an angle exprimed in Build units.

See the model rotation guide for further explanation about the usage of this command.