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Revision as of 05:47, 17 March 2013 by Helixhorned (talk | contribs) (Clarify usage with per-actor or per-player gamevars.)
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savegamevar <varname>

Saves a gamevar to the user's configuration file for restoration at a later point with readgamevar.

For per-actor or per-player gamevars, the value at the current actor or player index gets saved, not the values for all actors or players.