Difference between revisions of "Sector"

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A sector is the basic element of levels in the build engine. Each sector has a floor and ceiling which may slope and a number of walls. Sectors have quite a lot of properties which can be obtained through [[getsector[[ and changed through [[setsector]].
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A sector is the basic element of levels in the BUILD engine. Each sector has a floor and ceiling which may slope and a number of walls. Sectors have quite a lot of properties which can be obtained through [[getsector]] and changed through [[setsector]].
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See also: [[Members_of_the_sector_structure]]

Latest revision as of 15:53, 26 May 2014

A sector is the basic element of levels in the BUILD engine. Each sector has a floor and ceiling which may slope and a number of walls. Sectors have quite a lot of properties which can be obtained through getsector and changed through setsector.

See also: Members_of_the_sector_structure